Town of Salem 2 – Introducing Voice Chat Mode 📜🎉🔊 Patch Notes (R1.5.14)

July 27th, 2026 | Patch Notes, Town of Salem 2, Town of Salem 2 Patch Notes

Town of Salem 2 - Introducing Voice Chat Mode 📜🎉
R1.5.14 Patch Notes

Voice Chat Mode – Now Live!

Hey Townies! We’re very excited to introduce the brand new Voice Chat Mode to Town of Salem 2. Enjoy a custom game mode that has been augmented to use only voice instead of text to communicate. Voice Chat Mode is only available to owners of the Deed to the Town who have Discord available in their region. This patch also contains several bug fixes.

 

Please review the patch notes below ⤵️

Welcome to Voice Chat! This is an exciting new lobby-type that implements voice chat and a ton of core changes to the game. This lobby type is exclusive to owners of the Deed to the Town, and is currently available as a special version of Custom. Please note that it is only available for players who have access to Discord in their region. Here is a full breakdown of Voice Chat Mode:

New Game Mode: Voice Chat Mode

  • Proximity Voice Chat
    • This is the main way you will be communicating with other players during games
    • You will be able to hear and speak to any other players inside your Proximity Circle
    • Proximity Chat is enabled in the Lobby, Discussion and Voting phases
  • House Locking
    • You can now enter other player’s houses during the Discussion phase to talk privately with them
    • This feature has been implemented as a replacement for private whispers
    • You have a button on your hot bar allowing you to lock your house, preventing anyone from entering
    • Players may still freely leave a locked house, preventing you from trapping anyone
    • When the Voting phase begins, any players inside a house will be ejected
  • Last Wills
    • Last Wills are now automatically typed for you
    • Only Town faction members will show their Last Will on death
    • We want VC modes to be fully playable without having to type anything on a keyboard, part of this meant removing the need to type your last will. We have zero plans to bring this over to text mode.
  • Death Notes
    • Death Notes have been disabled in VC mode
  • Phase Length Adjustments
    • The Discussion Phase is now dynamically paced depending on the number of alive players remaining in the game
      • 15-11 players: 75 seconds
      • 10-6 players: 60 seconds
      • 5-0 players: 45 seconds
    • The Night Phase duration has been shortened from 38 seconds to 26 seconds as players no longer need to spend time writing a Last Will or looking through previous Chat Logs
  • Role Balance Changes
    • Various roles have received changes to work better in VC Mode, these changes are exclusive to the mode and do not affect Text Chat modes.
    • These changes are detailed below in the “Role Updates” category

We will be paying extremely close attention to feedback regarding voice chat, and have plenty of planned upcoming additions to the mode. We hope everyone enjoys this fresh experience!

Check out the Voice Chat Mode FAQ for more info

Regular Game Updates:

  • Added Discord Integration
    • You can now link your TOS2 account to Discord via the settings menu
    • Linking this will bring your Discord Friends list into your TOS2 friends list
    • You will be able to invite friends to your TOS2 lobbies through Discord
    • Your Discord profile will display more information about what you are specifically doing in TOS2
  • Added 6 new Role Silhouettes:
    • Spy
    • Veteran
    • Coroner
    • Wildling
    • Lookout
    • Enchanter
  • Added the “No Scrolls” Modifier
    • This modifier disables Scrolls & The Tome of Fate
    • This modifier is not available in Anomaly
  • Enchanted players now have a status effect in the player list
  • Player Numbers are now displayed on character nametags
  • The Night + Role Reveal phases now skip the intro of the music if the phase is shortened to ensure the ending plays at the right time
  • Added a new Summer Splash Art, this will show on the login screen from the 1st of June to the 31st of August
  • The Attributes Icon will be replaced with the Necronomicon Icon if you are holding it
  • The Necronomicon Tab has been removed from the rolecard
  • Added an Achievements Tab to the rolecard
  • The Quality Slider in settings now applies Anti-Aliasing, the strength of it scales from 1-5 based on the quality you choose
  • Win Cinematics now include players who won separately, such as the Pirate

Town of Salem 2 - Introducing Voice Chat Mode 🎉 Voice Chat Mode Features Explained

  • Ranked mode has been temporarily disabled, it will be re-enabled in a future update alongside some improvements to the mode

Various roles have received balance changes that apply *exclusively* to voice chat modes:

  • Jester
    • Chatterbox has been replaced with a Shufflebox
    • The Jester must now walk 20-30 silly steps (important distinction from regular steps) each day, or they will die of boredom
  • Wildling
    • Wildling can no longer spy on whispers, as they do not exist
    • Wildling has a new day ability named “Attune”
    • Attune allows the Wildling to listen to a player at full volume regardless of their distance, and regardless of them being in a house
  • Jailor
    • Jailor can hear their prisoner, but cannot speak back to them.
    • We are planning to either add a voice filter for the Jailor, a list of questions the Jailor can send in chat, or another solution in a future update. We are actively seeking feedback on this
  • Enchanter & Illusionist
    • Enchanter can no longer Alterate other players due to Auto Wills
    • Illusionist can no longer Disguise as another role due to Auto Wills
    • We are actively looking for an appropriate replacement/solution for this in the future
  • Voodoo Master
    • Silence mutes a player during the day preventing them from talking. The “…” message on trial will no longer be sent
    • The purpose of “…” was to show that the silenced player is not afk, due to free roam being enabled a silenced player can now run around to prove they are not afk
    • Deafen prevents a player from hearing others during the day, they will still be able to talk freely
  • Fixed overcharged Oracle, Admirer, Monarch, and Arsonist not working
  • Fixed the Necronomicon holder being retrained causing book to be passed to someone else
  • Fixed Illusionist and Coven Veteran killing themselves after using their special ability and then cancelling
  • Fixed Medusa Stone Gaze Charges being reset upon a Cursed Soul swap
  • Fixed Town Traitor not being able to vote to pass Necronomicon
  • Fixed stoned/forged players’ showing their default faction of their real role to Coven
  • Fixed Illusionist with book targeting messages not working properly
  • Fixed Socialite’s Guest List, Arsonist’s Douses, and Werewolf’s scent tracking not notifying their teammates in an informed faction
  • Fixed Baker player effect showing to everyone when the Baker is a non-informed faction member
  • Fixed Illusionist’s disguise message not being affected by spam filter
  • Fixed Cultist targeting their previous Indoctrinate target with book if they do nothing at night after converting
  • Fixed Jinx message showing %name2% on Jinx’s target
  • Fixed being un-silenced during Judgment phase in the case of changing roles when you’re silenced
  • Fixed Soul Collector with Necronomicon not knowing they hit defense

Thank you for your support! We hope you enjoy this patch & we’re looking forward to your feedback on it.

– Digital Bandidos 🦝